Models, Map and Fog of War
Epsilon Indi » Devlog




Models:
I replaced some of the placeholdes with new 3D models. Here is an example (screenshot from blender):

Map:
The previously flat map is now fully modeled with high and low ground areas:

Fog of War:
As it it common practice in RTS games ... Epsilon Indi has now also the "Fog of War":

Files
epsilon-indi-html5.zip Play in browser
Version 12 Feb 01, 2024
epsilon-indi-linux.zip 416 MB
Version 2 Feb 01, 2024
epsilon-indi-windows.zip 385 MB
Version 2 Feb 01, 2024
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Epsilon Indi
real time auto battler
| Status | In development |
| Author | CrashDumpSoftware |
| Genre | Strategy |
| Tags | autobattler, Indie, Multiplayer, No AI, PvP, Real-Time, Real time strategy, Sci-fi, Singleplayer, Unity |
| Languages | English |
More posts
- Single Player Rewards & AOE Attacks65 days ago
- Artillery, Replays and improved GraphicsJun 05, 2025
- Improved Graphics and Anti-Air-UnitApr 30, 2025
- Units, Effects & UpgradesMar 02, 2025
- Flying Units, Online Play and Graviton PlasmaJan 24, 2025
- Tutorial & More AI OpponentsNov 12, 2024
- 2nd resource type, new units & buildingsJun 02, 2024
- Improved UI, Upgrade and ScoutApr 03, 2024
- Improved UI and ControlsMar 10, 2024

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