Single Player Rewards & AOE Attacks
Epsilon Indi » Devlog
- Added a reward system when playing vs AI
- New unit: Graviton Weaver -> first unit with an area of effect attack
- Settings are now accessable from the main menu
- Added graphics settings
- Started an Encyclopedia where some of the game mechanic is explained
- Improved chat in 1v1 multiplayer
- Upgrades of enemy units can now be seen in online multiplayer
- New building: AI Laboratory -> upgrades for all attacking units that change their behaviour
Files
epsilon-indi-linux.zip 416 MB
Version 0.8.0 4 days ago
epsilon-indi-windows.zip 385 MB
Version 0.8.0 4 days ago
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Epsilon Indi
real time auto battler
Status | In development |
Author | CrashDumpSoftware |
Genre | Strategy |
Tags | autobattler, Indie, Multiplayer, No AI, PvP, Real-Time, Real time strategy, Sci-fi, Singleplayer, Unity |
Languages | English |
More posts
- Artillery, Replays and improved Graphics82 days ago
- Improved Graphics and Anti-Air-UnitApr 30, 2025
- Units, Effects & UpgradesMar 02, 2025
- Flying Units, Online Play and Graviton PlasmaJan 24, 2025
- Tutorial & More AI OpponentsNov 12, 2024
- 2nd resource type, new units & buildingsJun 02, 2024
- Improved UI, Upgrade and ScoutApr 03, 2024
- Improved UI and ControlsMar 10, 2024
- Models, Map and Fog of WarFeb 01, 2024
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